One Step Forward, Two Steps Backward

I thought I was getting better.

Two days ago, I took this screenshot feeling relatively good about everything in general, wanting to share a burgeoning optimism that maybe quarterly class balance updates would be decent for overall game functioning.

newdervish

After all, I had around three months to giggle about getting into Viper’s gear before the crowd demand sent Black Diamond prices soaring sky-high, and then play a Burnzerker – a build that I would probably not have ever gotten around to on my own, but really tickled the pyromaniac-loving part of me that loves any class that throws around fire, fire and MORE FIRE.

The Burnzerker nerf was expected, and I was pleasantly mollified to see that it wasn’t knee-jerk cut down into absolute uselessness, but more or less on par with most other normal condition classes/builds. (Minus the present bug where two burnzerker fields are ineffective, thus don’t bring more than one, until it gets fixed, eventually.)

Of course, we still have two annoying player subsets to contend with – those who won’t accept anything but the current most OP builds – that crown has gone to a certain specific necromancer/reaper build using minions and epidemic apparently (not sure, I haven’t looked into it yet); and those who are blatantly ignorant and jump to conclusions based on hearsay without any actual attempts at measurement or objectivity.

The latter are a pet peeve, as arguing with an idiot tends to wind up with descending to their level and them beating you with experience at being a stubborn ignoramus.

So I usually don’t try, beyond a calm factual statement or two, and then let the facts speak for themselves. (Brought a burnzerker to VG, red either still died before blue and green, or exactly on time – so either blue/green group is incompetent and/or the condi output is acceptable. Not OP anymore, but acceptable.)

Another funny side story about those who think they know everything: I was on my way to my last Lunar New Year firecracker for the daily.

As my charr bullrushed past one or two people standing around, random bystander guy spoke up and said, “You have to glide to this firecracker. FYI.”

I have no idea if he was addressing me (since I did bump the pillar/pedestal on my way to said firecracker) or if he was talking to the other player standing nearby, but eh, what if that player didn’t own Heart of Thorns? Was he SOL?

Without missing a beat (since I was really truly on my usual route to the firecracker anyway), I ran right past, jumped up the side of the glass dome, ran along the roof and then promptly fell down through a gap in the roof onto the pedestal where the firecracker was.

Sans glider.

Random bystander quickly shut up and decided that now would be a good time to walk/run away.

I might be revealing my deeply flawed human nature here, but I couldn’t stop chortling to myself for some time after that.

But I digress.

The screenshot above is my new *cough*dervish*cough*

Okay, it’s really just the thief Elite spec Daredevil with a staff skin.

But it captures the scythe wielding part of the GW1 dervish decently well, even if the avatar changing utility skills have more or less wound up with the revenant.

Again, without the meta in dramatic upheaval every three months, I find that it would be quite unlikely that I would have gotten around to this build.

Mostly, I was looking for a secondary replacement class for the burnzerker, so that if a particular raid already had way too many might stacking PS warriors or revenants, I could at least offer a current ‘common knowledge’ ‘OP’ class/build. (When in Rome and all that, you know, why fight it?)

It also took out what was probably a month’s worth of materials hoarding and savings by the time I finished decking him out with the appropriate runes/sigils, Ascended weapons, trinkets, and about three pieces of Ascended armor.

As personally painful as it was to dip into the treasure hoard, I have to admit that a certain amount of forced spending and need for materials is good for stimulating the economy. Also, it acts like another kind of hardcore tax beyond expensive food/wrench consumables.

I was excited enough by the feel of playing and learning a new build/playstyle to go out and kill a bunch of core Tyria stuff, adding up toward core Tyria mastery, as well as start formulating specific HoT plans for improvement/progress.

One goal was the Ascended Bo, which I found cheapest to just go ahead with the collection. That made me partake in one round of Auric Basin and one round of Dragon Stand in order to get the last bits of stuff I needed.

I idly also laid in plans to score some HoT mastery points, since way too many repeated raid failures had already capped me in xp for the HoT mastery tracks. I just need about 12 more mastery points I haven’t gotten around to earning.

Unfortunately, the last two days have put me into a bit of a foul mood yet again.

I idly made a reply comment in a Reddit thread rant that described how many problems the player was facing while trying to enjoy/play through a HoT meta event.

At the time, it was just a bit of a speculative thought I had, an idle remark on the many levels of abstraction that the guy’s story had become about, that his narrative had become more “struggling with the game, as game” rather than an immersed narrative about the world as obstacle.

I was sort of thinking of the same issue that Warhammer had, with their all encompassing Tome of Knowledge, and PvE leveling that wound up staring at the quest UI going “OK, I need X more organs from Y mobs” and mostly out-of-world game-meta related thinking that made the obvious focus manipulating game mechanics and rules, rather than actually enjoying the world as presented.

It blew up on me rather surprisingly, garnering some 200+ upvotes.

It made me think about how many people are out there, feeling a bit like me, feeling a bit like some of the old guard like that_shaman and other familiar Reddit names expressing a certain malaise or discontent.

And then I read new guard comments in the GW2 reddit, who LOVE raids and think they’re awesome, except that they’re also constantly whining that dungeons have been gutted, fractals have devolved into Swamp of the Mists (apparently, I haven’t bothered to set foot in there for some time) and that they’ve already cleared the raid wing on reset day and have nothing else to do and are now bored and going off to play another game, while waiting for more stuff to do.

And here I am, -struggling- to find enough groups every goddamn week to even get a guaranteed vale guardian kill, having to push aside my dinner time so that I might even get into a raid group that might or might not kill VG…

… and I just get angry. And bitter.

(To add salt to the wound, apparently TTS training raids are now off the calendar, diminishing yet another avenue for raid groups, and it’s back to waiting for an invite into the next experiment, a specific TTS raid guild, to see if that works any better. Strung along, yet again.)

And then I read a post like Azuriel’s, wherein he Gets/Doesn’t Get GW2.

All I want to do is bang my forehead against a flat surface really really hard.

No offense taken from Azuriel’s honest reactions, by the way, I think he’s a great representative of the subset who give GW2 a shot, just can’t find any impetus to level up further and then start posting on Reddit asking, “is that all there is? how do I level fast? map completion is boring, how do I like this game? unosweiter.”

But I can’t help but scream, in a rather enraged fashion, that Heart of Thorns threw in all the fucking endgame for people like this – who need a reason to keep leveling (masteries), who want a PvE endgame to look forward to (raids / collection grind)…

… and apparently they’re not even making it to level 80!

They can’t get past the open exploration aspect of leveling, so they quit before hitting 80.

Meanwhile, those that liked the open exploration aspect, now face the bait-and-switch achievement endgame, just like -every other fucking MMO- out there.

WHO THE FUCK IS ANET CATERING TO ANY MORE?

They try to reach the hardcore raiders, and the hardcore raiders are throwing it back in their faces by locusting the content and diminishing it to triviality.

In the process, they’re infuriating the casuals and those in the middle.

The PvPers are twitching ever since the PvP league ended and they’re forced to mix with the hoi polloi in unranked.

Meanwhile, they’re scrambling to apply CPR to the most neglected portion, WvW, because that’s a post-expansion priority now.

Everyone else is just going to have to wait their turn.

#grumpy

Furthermore, I hear news from Trion’s end that they’re revamping payment models and my second-favorite “MMO-like” Trove is going to start charging real money for classes, no two ways around this.

This makes me grumpier.

Mind you, since I started early, I’ve already reaped most of the benefits and unlocked every class but the Gunslinger (which still reputedly needs help to be brought back up to par) so it’s not exactly going to impact me considerably except moving forward, if I ever desire a new class introduced.

But I just don’t know if I can bring myself to play games that don’t feel fair, payment model or level playing field-wise.

So Trove may be a write off too.

Maybe it’s time to relook at Path of Exile or Minecraft again…

Quote of the Day: “A Coatrack for Greatness”

“In most games, you get the best you can and a year later, all your hard work is invalidated and you have to do it all over again. That’s why it’s called gear treadmill, but in reality you’re not more powerful, your armor is. All you really are is a coatrack for greatness. I don’t know why so many people see this as progression. The numbers get higher but you’re not actually going anywhere.”

– Reddit user nagennif

Emphasis mine. Maybe it’s just me, but I find this turn of phrase tremendously funny.