A Failure of Notes (Past Week Recap)

Well, that was a failure pretty quickly. Trying to note down daily what I did, that is.

There just aren’t enough hours in a day to also craft a blog post about it.

In my half-hearted scribbled notes since, I have:

14 Oct, Sun

  • GW2 – One shot Qadim CM & Astralaria III collection dribs and drabs, bounties
  • Warframe – assorted missions – relics, bounties, etc.

Qadim was the continuation of our Friday attempt to get the CM mode done for some members/alts who didn’t have it yet.

There’s either something to be said about the science of willpower and focus when all the group members are fresh, after a weekend’s presumed rest, as opposed to after a weekday of work and having cleared three raid wings first, or the spaced repetition effect in learning where presumably Friday’s attempts were practice and Saturday may have been rest or review day for some members (like moi on the jumping puzzle bit)…

…but bottom line, we went in, we cleared it, on the first attempt. One shot kill success.

Admittedly, it was a close call because we were all downed at 1-2% health remaining mark, and we used our downed skills and lingering conditions to knock the final health off.

I’d still count it as a technical win, because I know what killed me and probably the others still alive on the final KO. There was about 2/3 of our team remaining as we were killing him, and one (or two?) of our team went down. Seeing as success was imminent, I stopped to press F and revive. I suppose the same thought went through the head of all those still standing.

Thus we were all happily locked in the reviving animation and couldn’t dodge to produce an iframe in time when Qadim decided to do his slam. Aka he got all of us downed in one blow, a kind of furious last gasp protest at his imminent defeat.

A little bit of selfishness in not reviving would have kept one or two members standing and able to finish him off with no sweat, but I suppose by that point, the team was already in full sync.

Future potential improvements for the never-satisfied would be being more familiar with his animations and counting his attacks. Qadim as a raid boss encounter, I think I have mentioned before, is eminently predictable. All the enemies attack in very predictable patterns.

If we’d paid more attention, we’d have known the slam was coming and opted to not revive, but well, unfamiliarity with the last portions of the encounter, the many other distractions in that fight and general elation with being so close to success overwrote that focus.

And speaking personally, eh, I’m a satisficer. Not one of the perpetually dissatisfied. He died. We won. Good enough.

Then I did more Astralaria items, that for the life of me, I cannot remember now.

astral-17oct

I took this screenshot on the 17 Oct (Wed) at the Searing Cauldron in the Iron Marches where I was fusing together some items, so some of the above was done on Sunday, and some done later.

Going through the screenshots, I also joined a beginner’s bounty train in Crystal Oasis because I heard them advertising while standing in the Collector’s Edition pavillion hangout place and there was this recent Reddit thread complaining that no one did any bounties.

It was a Sunday, so there was time to do some frivolous, supportive things. I dunno what these Redditors are complaining about really. We started as a group of 6-8 people and were about 14-20 strong by the time we cleaned out all of the available mobs on the Amnoon bounty board.

Yes, I quit the group after that, but it was a good gameplay session. They went on to the next bounty board with less people interested, but the last I overheard ’em, they were joining their 5-7 remaining group to 2-3 other people interested in the legendary facet, so it’s not as if there aren’t people doing bounties. It’s small group content.

Would I like it if it scaled down better so that one could solo them more easily for practice and kicks? (Instead of being some kind of Herculean affair that only true pros can manage.) Sure. But they’re not impossible to do now, with a little social organization and cooperation, that even an introverted hermit like myself can tolerate.

What I did in Warframe is an equal blur of presumed accumulation and progress. I did some void relic missions. I did some bounties. I did some other missions.

I did not get the random drops of the stuff I really wanted. I got other things instead that will still presumably put my account ahead when I need them.

15 Oct, Mon

  • Minecraft: The Awakening – Made a SAG mill and Alloy Smelter. Lagging furiously. 

Monday was Minecraft day. No time for GW2 or Warframe, not even dailies.

This modpack has some heavy modifications to some of its recipes, so the EnderIO SAG mill and Alloy Smelter cost a lot more in time and effort than in other modpack variants. They needed a ridiculous amount of steel. I’d the infrastructure set up by now, but lacked enough iron ore raw ingredients.

At my stage in the game, there was no automation to be done with that, so it was strip mining with a pickaxe in straight lines at different depths hoping to stumble on some iron. There are a ton of ores and rocks in this modpack, so naturally I found 30 other resource type to stuff up my inventory and backpack multiple times long before finding enough iron.

Eventually, we produced enough iron to move towards the dream of EnderIO machinery.

There was also a curious amount of almost game-stopping lag, especially when opening inventories. Since I’m playing this singleplayer, this needed some debugging. I checked my available memory, the CPU load (I’d been watching Youtube at the same time, but been doing this with no issues multiple times prior), the entities in Minecraft, even turning things to peaceful mode to get rid of spawned enemy mobs… nothing cleared it 100%, so it was a curiouser and curiouser state of affairs.

Some Googling since suggested a possible culprit as the InventoryTweaks mod, but lag since then has not been 100% game stopping nor 100% gone, so I don’t know, we’ll see.

16 Oct, Tue

  • GW2 – Raid night. Cleared wings 6, 5, 4. Group got me the Taking Turns achievement.
  • Warframe – Two Cetus bounties
  • Minecraft: Awakening – Quick stop to finish grinding metal ores into dust. Still lagging at 80% severity.
  • GW2 – Quick Halloween daily

It looks like a lot when you list it.

I can’t say that it was really that much gameplay though. The bulk of it was raid night. We killed stuff.

The team generously spent effort and gave their bodies up to the cause of getting me the Taking Turns achievement that I’d missed one or two times prior by always being dead at the end of killing Qadim; while I spent as much effort as possible doing the bare minimum necessary for success while primarily keeping myself alive and healthy. That felt honestly harder than CM.

When all nine pairs of eyes are on you with blazing focus and you’re desperately trying not to snuff things up and/or make a poor judgement jump out into nothingness under a time limit and the social obligation to not make things as repetitively painful for others as possible. That shit’s hard, man.

Fortunately, it went by fairly uneventfully.

Having full permission to not do anything but stay alive, I let my dps drop to below average, wussed out on unnecessary platform jumping and remained among the living. Final achievement get.

mythwright-16oct

I suppose I am now the owner of a pile of gold that I’ve yet to sit on and a title that I’ve yet to bother to use.

I’ve not even bought the Dhuum chair yet, though I can afford it if I wanted.

That stuff works for the people who have others to show it off to. Me, I’m not motivated by prestige. It just doesn’t do it for me.

What -DOES- motivate me and make me very happy is completionism. It’s probably just as childishly hedonistic as those who enjoy sitting on an ostentatious chair for others to see, but every time I look at the shiny colored-in Achievement and all the little check marks, I feel more complete and fulfilled. It’s done. I -know- that it’s done. Figurative OCD sated. That’s what I care about.

Anyway, the rest of the night was interspersed between barely doing anything in Waframe beyond testing my Hek shotgun out on higher level Cetus bounties and -not- getting the relics I wanted and finishing up some busywork in Minecraft while still lagging somewhat.

The Halloween patch had dropped by the time I looked up, and greedily, I decided to get the daily done before it resetted in 7-8 hours, which I’d otherwise miss because I’d either be asleep or commuting to work. That was done, and then to bed.

17 Oct, Wed

  • GW2 – More items on the Astralaria III collection, Uncategorized fractal group & solo

This is where my notes end, and I have to piece things back together like an archaeologist out of sporadic screenshots acting as a fossil record.

Don’t ask my memory, it simply does not exist any longer without prompts.

As shown in the screenshot above, I was at the Searing Cauldron on Wed night, so I must have fused the necessary items there.

I also found some Uncategorized fractal screenshots, which jogs my memory sufficiently to recall that I tried for the Uncategorized fractal item in the collection by joining a Tier 2 fractal in progress, and failed rather miserably at speedrunning past the harpies solo.

My particular raid-centered build was just not set up for racing past harpies at speed without other people distracting or dealing them while trying to recollect the precise jumping puzzle hops. I’d take half my health in damage from a harpy arrow barrage, get locked in combat, get crippled to boot with insufficient condi cleanses and then promptly fail the jump due to cripple and being locked in combat. Over and over.

I couldn’t quite get out of combat to change my skills or traits, presumably because either I was now locked in combat with the harpies or the other 2-3 party members were locked in combat with something further above, and it was a fairly miserable state of affairs.

Fortunately, there was one more party member slot that was yet unfilled. Some random guy joined and started hopping up the jumping parts with me, and I gratefully used him as a distraction to jump past the portion I was stuck on and give my limited skills enough time to reset to accommodate the next portion.

On joining the rest of the group, the rest of it was somewhat eventful. I was scared to go in to set up the Old Tom portion because I’ve previously misjudged my charr’s hitbox and triggered the fight before. Multiple times. I then got mutilated by the raving asura and cat golems and downed/died with no one bothering to rez.

Out of sheer embarrassment, I just clicked Okay to Proceed and didn’t quite rez in time to pick up the chest… containing the Astralaria item I really needed.

Whoops. Oh well, it was a really poor showing anyway.

So I tried the other approach. Solo. Level 2 Uncategorized fractal. Fuck PUGs.

It felt a lot more rewarding, honestly, even if the absolute rewards didn’t match.

I killed the harpies before jumping up. Fuck harpies. Even if they don’t knockback on this level, they both still hurt and needed to die.

I ran around and kited the four cage bosses, dying a few times in the process while learning their animations, but whittling them down one at a time.

I had time to test a safe jump to the fan at Old Tom and worked out a kind of range strategy since I had no mobs or players to hide behind to block his shots.

I bogged down for a while at the raving asura because his tracking projectiles hurt a ton. The tragedy was that the fight would reset from the very beginning so I couldn’t death-whittle them down one by one.

uncat-17oct

Ultimately, I had to work through both a hypothetical strategy and the trait swaps to support it. Wall of reflection to stop the projectiles was the main thing.

I can’t recall now if the final successful build used Shield of the Avenger to cover the time period where Wall of Reflection wasn’t up, or if my F3 block was sufficient.

The part I was missing for quite a while was a trait swap to Master of Consecrations to increase Wall of Reflection uptime. Once I had that, I had the safety I needed to destroy the cat golems. Still a little touch and go, but it now felt possible, as opposed to impossible.

Pulling out the Astralaria item from the chest after that solo felt sweet.

Thursday, Friday and Saturday… Hrm….

This is where my notes AND my screenshots stop, I’m afraid.

I probably did Halloween stuff in GW2 on Thursday.

Friday was raid night and some of the team did drunk raiding and we cleared the remaining wings 1, 2, and 3.

I did some more Astralaria collection stuff from Thursday to Saturday, leaving me with the more filled in picture below.

astral-20oct

There was probably more Warframe-ing in there somewhere. A lot of Alerts and random missions. I did the first two Halloween Tactical Alerts today on Saturday, the first solo, the second grouped.

I popped into Minecraft briefly without getting much done, except testing the lag level, which was at about 40-60% severity. Tolerable, but still not normal normal.

As for the rest of the weekend, I suspect it will be more GW2 Halloween stuff, more Astralaria, more Warframe, and some Minecraft, if at all possible.

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