Short Format Experiments

Oh look, a post!

Such a crazy, elusive, rare sighting it has become.

The good news is, I kinda miss blogging and want to get back into the swing of things.

The bad news is, I don’t think I actually have the time for it, given the immense spread of projects I have on my plate lately.

This is not a To Do list.


This is merely a list of Routine Things I’d Like to Get Done Every Night But am Most Liable to Forget if Not Written Down.

There are plenty of other individual project-related things (eg. scan books, work on a Minecraft goal), non-routine things (eg. explore new patch content from GW2, or actually blog) and really-obvious-routine things (eg. shower and eat dinner) that fight for attention.

Still, it’s a three-day-in experiment into trying to cope with the rather ridiculous propensity of ALL games these days to over-utilize dailies of some kind or another.

Obviously, if I’m not actively playing the game, I don’t give a hoot. (Sorry, Dragonvale, Trove, Cooking Fever, Marvel Heroes, other games I am not interested in and thus have entirely erased any offhand memory as to the existence of daily log-ins, quests, challenges, to-dos.)

But GW2 alone, at the level I want to play at, in order to progress on certain arbitrarily self-chosen goals, is enough to require a bloody reference list.

Anyhow, the other piece of good news, such that it is, is that reading about the impending (chill) Blaugust has got me thinking about attempting another kind of experiment into scheduling and habit-setting and juggling routines.

While not actually officially participating in Blaugust (because that implies a level of commitment I don’t have the confidence for -right now-) it occurs to me that I have, once upon a time, wanted to experiment with shorter format posts.

It is quite unthinkable -currently- to find the time daily to write said short format posts.

It is, however, -potentially- possible that I might be able to find time on a weekend to write a -couple- of short format posts.

Which then get scheduled out and posted daily the following week.

In theory.


I might try.

Worth giving a shot, at any rate.


And in a complete non-sequitur, I would like to state for the record that I had an epic City of Heroes moment, a vibe that sent nostalgic superhero chills running down my spine, recalling Eden trials and Hamidon raids, in the latest map to hit GW2.

Some fifty to a hundred heroes in flight. Check.

Gaudy colors and costumes. Check.

Gliding -together-, towards a map-wide boss fight. Check.

That moment of shared experience, attention and focus funneled in one direction. Priceless.

The current zerg size somewhat obscures the potential right now, I think, overpowering the encounter via brute force, but in time, as the crowd dissipates somewhat, there might be something pretty cool here.

P.S. My non-spoilery first impression thoughts on the story bits of the first episode of Living Story Season 3 can be found in a quick comment on Bhagpuss’ well-covered non-spoilery patch summary.

2 thoughts on “Short Format Experiments

  1. I had a sub-zerg group for one of the world bosses, but we didn’t have enough DPS to complete the pre-event. (unless there’s some mechanic that I’m missing that makes “kill X before Y dies” not a DPS race)


    1. It is too early to say, since a lot is guesswork when surrounded by 70+ people, but it is possible that X responds to normal aggro mechanics (aka don’t stand near Y).

      Also, iirc, X had a break bar, and our new aerial skills supposedly come with a pretty effective stun on one of them. So “consistently keep X stunned and broken before Y dies” might be another potential strategy.


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