Blaugust Day 22: Asura Alt Collection – The Guardian (GW2)

Yep, a second guardian.

From very early on, I knew a charr guardian was going to be my main in Guild Wars 2, but coming a very close second was the idea of an asura guardian.

I was in love with the amusing contrast of really tiny yet really tanky, plus the fantastic asura combat animations, spinning around on a staff to empower, leaping and spinning everywhere like little dervishes with weapons way too large for them that pull them every which way with inertia.

shudd1

Shudd was my answer to that desire. (And we have seen him before, showing off various armor styles nearer the beginning of his career.)

Funny story about his naming – I knew he needed a proper asura name. One syllable, short and sweet, with two double letters in there somewhere.

You know, it’s a lot easier said than done.

I sat there for a good fifteen minutes, stuck at the naming portion of character creation, typing in any short, nonsensical but asura-sounding words I could think of, and coming to the conclusion that with the number of people playing GW2 that also care about naming conventions, a LOT of the possible one syllable word combinations were getting taken up… there are only so many vowels to go around and possible consonants to be arranged around them, right?

Somehow, the word “should” popped into my mind. (Maybe because the sequence of events went something like “There -should- be SOME names left, dammit.”)

There aren’t any repeated letters in that though…

So I tried, “Shodd.”

Nope. No go.

Erm, “Shadd?” Nothing.

“Shedd?” (Though it sounds silly) Nada.

Let us not try Shidd. (‘Tis a silly name.)

Eventually I went down the vowel chain, and badabing, Shudd got through. And hrm, sounds presentable to my ear. Works.

The great irony was when I played through the asura infinity ball personal story arc and realized that I had an NPC assistant named Shodd. Totally unintentional, but I suddenly had a pairing worthy of a law firm: Shudd & Shodd, World Domination Inc.

Then I got to Lion’s Arch, and realized there was another asura NPC, Captain Shud, in charge of the portals and on the captain’s council.

This was a perfect, if completely unintentional, demonstration of additional lore – aka how confusing asura names are to humans, yet utterly distinctive to the diminutive asura.

In my head, I could just hear it being patiently explained to a bookah, “No, no, you’ve got it wrong. It’s Shudd, as opposed to Shud… or Shodd,” each word carefully pronounced and articulated…

A giant question mark appearing over said bookah’s head…

…and the lil asura throwing up his hands and going, “Oh, forget it. Why am I even bothering?”

shudd2

Why -two- guardians, some would ask, when the one guardian could switch traits any time to be any build whatsoever?

Well, the idea was that my charr guardian was going to be built for solo wandering, to be mostly a one-handed weapon user, to be all hard-hitting berserker and stuff. The asura, on the other hand, was going to cleave a bit more towards meta, to do my group dungeons, to be a little tankier, to be used in WvW and we could achieve gear and build differentiation that way.

Best laid plans and all that.

It worked for a time. The meta of the day was the anchor guardian, so I faithfully picked up Knight’s gear, a hammer, a two-handed sword and so on. I did a considerable amount of dungeoning with Shudd, and couldn’t help but notice that I was picking up 95%-100% of the aggro of every fight and struggling to stay alive through self-healing, altruistic healing, renewed focus and pretty much every other trick in the book, while my group compatriots did nothing but dps (probably poorly too) and after that go, “Jeez, that was super easy. Piece of cake. Need harder difficulties!”

What? I was barely clinging on to life and it was so touch and go at certain points… And you want it, harder?!

Some time around the point between the Molten facility and the Aetherblade one, I realized I had finally had it with attempting to tank (or rather, anchor) for groups that couldn’t appreciate or see what was happening. Far better to split the aggro, let the ungrateful ones take a few hits of their own, and -feel- it, and all the stupid remarks about “easy peasy, need it harder” went away. I swapped to warrior for dungeoneering then, and retired the guardian.

He did, however, still see me through lots and lots of WvW. I swapped around cleric, soldier, zerker, zealot stats every which way, trying to figure out the best combinations, changing between tanky/bunker healbots, tanky frontline spearheads, not-so-tanky midline staff (lootstick) spam and basically played a ton of melee frontline in a zerg, during the best of times with superb commanders.

These days, I’ve been changing it up and playing more ranged backline (it’s also lazier and less stressful and easier to drop in and out unmissed) so poor old Shudd is sitting around unused, with bags still mostly bursting and untended to. Probably just a matter of time before things change again, I suppose.

shudd3

Personality-wise, Shudd is a lot more gregarious than Kujl.

His oddity, I suppose, is his adventuresome nature. He’s also off exploring the wilderness and interacting with all races of Tyria in a manner similar to the old GW1 hero, Vekk.

Yes, he is snide and snarky, like nearly all asura out there; he’ll cheerfully call you a bookah without thinking twice, but he’s not xenophobic about it. He’s in fact quite happy traveling and communicating with all races because to him, everything’s part of one giant lab experiment – his lab experiment.

Graduating from the College of Synergistics, he studies relationships and connections. You might call him a sort of sociologist or anthropologist, practising observational science. He studies various cultures, how they get along, relate to and interact with one another. He’s interested in psychology, history, economics and basically anything and everything that might suggest how it all synergizes into the Eternal Alchemy.

Because well, if he can understand that, then that’s it right there. The secret to life, universe and everything. Godhood, world domination, your heart’s desire, the fount of eternal life, the source of all magic, whatever, it all pales in comparison to the origin of knowledge, to understanding how it all ties together.

If the network of the Eternal Alchemy can be determined, mapped and understood, everything else would naturally fall into place like dominos following a chain reaction.

It’s going to take a life’s work. It’ll be a magnum opus, and possibly a swan song. It may mean slaying the Elder Dragons, if need be. So Shudd’s out there, observing, cataloging, fighting, searching for true facts and truth itself.

(And occasionally looking cute, in a gremlin-sort of way.)

(And occasionally looking cute, in a gremlin-sort of way.)

Everything else, well, it’s just stuff made in passing, inventions to kill time or serve a purpose.

The infinity ball? A toy.

The alchemagical devices that generate holograms like shattered dragon wings and his sword? Just utility tools.

His powered armor? #normalgeniusasurathings. Doesn’t everybody do that?

Whatever. The answer is out there. Somewhere.

shudd4

This post was brought to you by the letters B for Belghast and Blaugust, and the number 22, and 42.

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4 thoughts on “Blaugust Day 22: Asura Alt Collection – The Guardian (GW2)

  1. Sylow says:

    I have one question, which is only related to the pictures you posted: what armour is that? It’s armour where the Asuras toes do not clip out on the sides.

    I mean, i once played an Asura warrior to level 25 or so, and got increasinly annoyed that all boots i got were made for humans and the toes always penetrated through the metal of the boots and were visible outside. In the end i deleted that character, never to return to the Asura. And now i here see pictures of armour which actually fits the Asura feet. (While all the Asura i looked at in game had their toes clipping through the shoes. )

    So please, which armour is that and how hard is it to get for a casual like me? If it can be obtained with reasonable effort, i might indeed have an Asura Revenant at some time…

    • Jeromai says:

      Hooray, another one disturbed by the toe clipping. That greatly annoyed me too.

      Fortunately, there is one style of armor that is custom made for asura and their feet. Asura cultural armor.
      https://wiki.guildwars2.com/wiki/Asura_cultural_armor

      There’s 3 tiers, so 3 styles to choose from. The one I’m using for the feet in the screenshots is Tier 3, so slightly more costly, but the shiny glowy gems come with the boots. These days, I think 12 gold is more affordable than when I first put out for them too.

      The other two tiers are 34 silver and 80 silver, and imo, very affordable. The only limitation would be that you’d probably have to use a transmutation charge, cos it’s unlikely you’d want to wait for level 35 to wear the tier 1 boots with the weird default stats anyway.

      • Sylow says:

        For the casual player i am in GW2, the 12 gold actually is significally more than i currently own and thus unaffordable. But looking at those armours, i consider the tier 1 to be the most beautiful one, and their price range indeed is good for me.

        On transmutation, i have plenty of them spare, i log in almost every day to get the reward, although i usually log out again right afterwards, with one actual GW2 playing evening every second week. (So, no guild, never did any any of the top tier dungeons and only heard of fractals… it’ s just not my main MMO but just one to have a bit of easy fun sometimes. )

        So i guess the Revenant will be created once it goes life, i’ll use an instant-level-20 on it, then level it the way i did with my warrior: using the level-ups from the daily rewards till reaching level 80, then gearing up by laurel boxes and having some fun. 🙂

        • Jeromai says:

          Good to hear. 🙂 If you ever feel inclined to go after 12 gold, it’s fairly easy to mine some iron / platinum or harvest some wood from the level 20-60 range and sell it on the TP. That can usually net 1-2 gold without really trying, and someone actively going after those resources can usually earn more than that daily.

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