NBI/GW2: Screenshot Safari #2 (#NBI2015Safari)

So here’s a freshly taken screenshot for Murf’s NBI screenshot challenge.

I was originally going to rummage through my old City of Heroes screenies for the theme Heroes and Villains, since ol’ Murf has a fondness for that game last I checked, but eh, that seemed a bit too straightforward when folks are busy playing around with puns and such. (Maybe I’ll find a cleverer theme to match to a CoH screenie within the next two weeks.)

It so happened that I was practising dungeon soloing again today, this time managing a CM story solo, which took a slow and steady but relatively safe 40 minutes (taking it leisurely since it was a first time try, there are Youtube vids of much faster solo speedrun times).

Since I was by myself, I watched the cutscenes and was reminded of the whole human Ministry schism again where both factions think they’re on the side of right when it comes to dealing with the charr – except one wants to make peace with them and the other one would prefer to slaughter them all.

I finished the dungeon and found I had extra time on my hands so… you know, why not practice AC story again?

It was at the end of that dungeon when I really started -looking- at the scenery and realizing that:

a) One almost never looks UP in a dungeon. The Ascalonian Catacombs was surprisingly cavernous in places and made for some nice screenshots.

and b) Hey… what’s this small blue glowy thing here? Hang on… is that…

…the sword that caused the Foefire?! And have I been running past it a million times in groups when running Kholer in explorable dungeons? (Not sure if they removed it there though.)

But certainly I’ve been blind-spotting past it when running AC story mode, even when alone. (Cos the red name mobs are over that way and hitting the ‘skip’ button for cutscenes is an automatic reaction by now.)

So since I was happily alone with no one waiting for me, I decided to take the time and grab a screenshot that did it some justice.

Rytlock, Sohothin and Magdaer

Rytlock, Sohothin and Magdaer

As for the theme, well, you gotta be a bit of a GW2 lore nerd.

Magdaer was the sword that King Adelbern used to cast the Foefire, wiping out his enemies, the invading Flame Legion charr about to take over Ascalon City, but also damning all of his people in one fell swoop, turning them into ghosts trapped in undeath.

Rytlock’s decidedly charr take on the Foefire

Martyr hero or mad villain?

That theme pretty much encapsulates the entire charr – human relationship for the past couple hundred years. Depending on your perspective, one or the other are villainous and the other side are the good guys.

And even now, when there are folks on both sides looking past those old hatreds, you still have the recalcitrants on either end – Separatists and Renegades alike – who are now seen as the troublemaking villains… except if you’re on their side, then they’re the freedom fightin’ heroes.

Heroes and villains, all.

Edit: Sheesh, I forgot the prompt thingy. Which NPC in your MMO could be seen to be heroic or villainous, depending on how one frames their story?

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7 thoughts on “NBI/GW2: Screenshot Safari #2 (#NBI2015Safari)

  1. Aywren says:

    Love the shot and the idea behind this! The whole charr/human struggle has been of great interest to me since GW1. And the whole story surrounding the foefire – who was right, who was wrong, were they just all mad? – is fascinating.

    I know I grouch about GW2 sometimes, but I still love the foundational lore. 🙂

  2. Jonathan says:

    Just a thought — in AC, near the end of the two explorable paths where you have your “final fight” in that same cavernous area, there is a wonderful explorer’s Easter egg. Fight that final boss (not the path where you “lure” it elsewhere) and look up. You can get up there, it’s nifty.

  3. C. T. Murphy says:

    A City of Heroes screenie for moi? Pandering will get you EVERYWHERE.

    As for the shot itself, it looks really good. I love the angle you got on it. I am admittedly not a big Guild Wars fan or very knowledgeable of the lore, so I’ll have to take your word on all that.

    Overall, I like it a lot!

  4. I really like that dichotomy in GW2: not all asura/charr/humans (fill in whatever race you want here) are nice, and whether you see them as heroes or villains depends on the point of view.

    Love the screenshot!

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