GW2: Early Days in the Crown Pavilion

So refreshing, minus dome and zerg...

Funny story about Liadri.

Stayed up for the patch.

Patched.

Jumped almost headlong into Crown Pavilion…

…with one tiny stopover to experience the story instance first, because I’m a sucker for narrative and getting properly situated in game lore…

…with the initial fistful of Queen’s Gauntlet tickets, hoping to beat the queue which might naturally get distracted by the shiny skins, story instance, Labyrinthine Cliffs and wannabe boss zerging below.

Got a cage with one other person thinking the same thing.

Noted with immense pleasure the missing dome, so less constricting camera angles

(though I still managed some awkward ones on a sylvari necro later.)

The NPC medic, which revived you, so no waypoint fee and bloodboiling frustrated running back between tries

(though I still managed to pick a cage with a buggy asura medic which would sometimes not bother to revive – dang those snotty asura and their bookah prejudices)

No repair fee, from the prior patch.

BEAUTIFULLY clear orange AoE indicators, making it a lot clearer where Shadowfall was going to land, so the fight felt a lot fairer from the get go.

Jumped in the first time, thinking, man, I’m screwed, I didn’t read my own phase 1 guide from the last time, I’ve forgotten her patterns and where exactly to run, it’s going to take a while to figure out all over again.

Was shocked to make it to phase 2 running purely blind, based on reflexes alone, being in bad positions about 50% of the time (screaming my head off and relying on dodge invincibility frame or renewed focus to scrape by) and got her to about half her health before all my poor timing finally caught up with me and whittled me down out of health and endurance and cooldowns.

Huh. Felt a lot easier than last time, I thought.

Checked my FPS, which was holding at 20-24.

Gave it another two tries, which came fairly close, though I was starting to train myself to adopt the more optimal positioning in relation to the patterns again from old memories of yesteryear…

I had to exit the map to pick up more tickets saved from last year from the bank, and also swapped characters to a condi necro because I was curious as to how it would go.

…then the weird shit started.

Occasionally dying from Visions that didn’t even seem to be close at all.

One or two cases of what felt like extreme lag and dropped frames, causing the whole entourage of Liadris to turn up a lot closer than expected

(yes, taking into consideration her teleporting – the point was not even seeing her teleport, and the visions stuttered in like they were flicker-stepping in too)

Checked my FPS, and lo and behold, it was at 10-12.

The zerg was in my map, trying out the boss blitz.

Spent another 30 tickets or so ramming my head against the problem, lucking in one attempt that had her almost dead before something happened… unknown, the floor fell out, but the announcer had only spoken the first time running out line, there didn’t -seem- be a vision near me…

…I can only conclude that a vision perhaps spawned on top of me and I didn’t see it with my low FPS before being returned.

It was nearly 5am local time (or evening North American time) and I decided that each attempt was getting worse and worse.

Either possible sleep deprivation, the oncoming NA zerg thronging the Pavilion or both.

Went for a nap.

Woke up mid morning. (Had a day off today, so no work.)

Got back into the Crown Pavilion.

Noted that the zerg had died down to some 30-40 odd individuals in my particular map – generally wiping on a boss after having killed 2.

Picked a cage away from the boss they were fighting.

Noted I was back to 20 FPS.

Killed Liadri on the second go.

Then I joined TTS doing a 6 group version (10ish people per boss, simultaneous kill) of the boss blitz for the next two hours.

The selfish part of me that wants a clear gauntlet run is telling me to propagate the message that is being spread on Reddit.

Crown Pavilion isn’t a zerg farm fest anymore! No more Monty Haul loot! Oh noes. Don’t come in to zerg it up, it’s an awful waste of your time! You get no T6 mats. You get no XP, so it’s pointless bringing in your low levels. EOTM karma train is where it’s at! Please spare my toaster all those FPS drops! Kthxbai!

sixgroup

On the other hand, if you achieve this level of pretty – and I do seem to recall quite a number of people wanting interesting 10-man group boss fight content, and quite a few megaguilds or server communities who could field this number of players, not to mention the eventual wising up and learning of the playerbase:

The six bosses are fairly entertaining in their mechanics.

There’s enough people around to rez a downed player if individual mistakes happen, and a waypoint if things really go wrong.

It is quite doable to finish within the 7 minute time limit – though the issue is coordination and communication, of knowing when to stop DPS and start killing in sync when all groups are ready.

goldbossblitz

Welcome to the new champion bag farm.

Not inclusive of extra green stuff that I lost track of, after salvaging. And there might be a couple more festival tokens
Not inclusive of extra green stuff that I lost track of, after salvaging. I spent a bunch of tickets doing the gauntlet achievements. And there might be a couple more festival tokens from what I started with originally.

Honestly, I can’t fault this new turn of events.

Fair is fair.

There’s considerable amounts of solo content available with the update – Labyrinthine Cliffs is a solo explorer’s haven. Queen’s Gauntlet is a solo challenge-seeker’s refuge.

It’s even in the interests of those playing the Queen’s Gauntlet to NOT have the unwashed masses piling it up in a group of 50 under some unfortunate person’s cage.

A group of 10 underneath shouldn’t create as many issues.

It goes back to the original intent of the design, which -was- zerg splitting, with all the anti-zerg mechanics given to the mobs, except the zerg outsmarted the designers the first time around.

It’s nice to have a little playground for coordinated groups – and it’s temporary content, doesn’t give anything special that you can’t get elsewhere so no elitism issues…

…but hey, you get the fun of playing in a coordinated team, fighting not-too-hard but not-too-easy bosses, and can rack up a lot of festival tokens, gauntlet tickets and champion bags quite fast. Very fast, even. Together.

Folks who don’t want to or have the time to play together, there’s Frostgorge, Cursed Shore, EOTM to choo choo around for champion bags too. The only tradeoff is no festival tokens, and no chance at Festival Favors for the seasonal vanity stuff.

Soloists who want those Festival things, there’s Labyrinthine Cliffs to play at leisure (and small groups can do this too – I see mesmer portals being popular and casual guild events doing the half hour event pop ups as being -very- very fun and cooperative and friendly) and the Gauntlet – which is a lot less agonizing without said 50 man zerg under you.

Those who have a more competitive streak might be happier with Aspect Arena and Sanctum Sprint.

Everybody has viable options. Everybody wins.

(Except those hoping to spam 1 and get rich. Don’t worry. Anet will screw it up at some point and there will be another farm fest again.)

12 thoughts on “GW2: Early Days in the Crown Pavilion

  1. So.. funny story.. I had a bunch of the gauntlet tickets sat around for months and deleted them all a few weeks ago to make bag space and.. err.. yeah. Ahaha. Ha.

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    1. 😦

      I keep everything! *stares at giant pearls from WvW, the Sea of Sorrows skill book, 16 slots of blade shard stacks…*

      Of course, this makes me a willing dupe in bank slot sales. Oh well, Anet needs to make money somehow.

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        1. I’ve been meaning to do a post for ages now on the stuff I keep. I have WvW pearls too. And you know all those various devices and objects they kept giving us to do minor sections of the Living Story? Yep, kept all of them.

          I place much more importance in all this stuff than any of the skins and minis and other nonsense. These are memory tokens.

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          1. Sonic Periscope Audio Log. Evon Gnashblade’s Support Reminder. Levvi’s Sample Detector. Gift From Scarlet. Polla. Krait Obelisk Shard Transcriber. Focusing Crystal. Translocator Beacon. Oscillating Diaphragm. Positional Relay Beacon.

            So so guilty. :/

            As you say, memories. Much like Gwen’s Tapestry Shred in the original Guild Wars.

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  2. Right now I’m torn between checking out the Cliffs & Pavilion I missed the first time around, and staying in WvW as much as I can through the end of the tourney to get the participation achievement. Do we know how long the living story stuff will be up?

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    1. Eh, unknown. My guess would be two weeks. Maybe a month of overlap if we’re lucky, but probably two weeks.

      Yeah, you’re not the only one feeling the pressure to be in WvW. Blackgate is giving it their all this week, knowing this is the best chance for them to cause an upset with PvErs getting distracted by shinies, and the other two servers have to step up their game in response.

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      1. Mrs Bhagpuss and I went to WvW immediately the update landed – it was like going into the center of town at 7 am on Christmas morning. I went round FA’s borderland soloing camps for an hour and saw two other people, both from Yak’s Bend.

        I’m going to do WvW in the evenings and the PvE stuff at the weekend in the day I think.

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  3. Seems you were lucky to find an overflow/underflow with commanders and organisation. 6 hours last night.. never found one… never got even a silver. Depressing time was had.

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    1. Not lucky. There was purposeful intent involved and a great deal of a “join party” spamming. I snuck in gauntlet kills while trying to move to the organized map, so there was something to do while waiting.

      I did one round of megaserver-everyone-new-to-the-fight zerging, bogged down at one boss while reading all the rest of the text that suggested things would get more and more insane as more bosses were killed, immediately came to the conclusion: all 6 need to go down at once, near simultaneous kill. Assuming 75 people on the map, 15 in gauntlet, 60 to do champions, 6 groups, 10 each. That means coordination, and that means seek out existing community for coordination.

      I do hope the general playerbase gets the hang of it after a couple days, but to be honest, I’m out of patience trying to herd cats in chat.

      TTS exists. Anyone can apply. The teamspeak is open, even for guests. Anyone with irregular schedules can still hop in and have an equal chance of getting on the limited slot map. No one checks gear to say you must have ascended or zerker or else.

      There are other guilds and communities out there that fulfill the same purpose. Also, MedX of Lion’s Arch was made in simple reaction to that one update, for that one purpose – lightning can strike again.

      If people do not have the patience to spam in on a party, or make the slightest effort to download a voice program and connect with a community or work as a team, then they can cross their fingers and RNG with the general playerbase and hope it learns.

      I’m optimistic to believe that it will. It’s not even as hard as the Marionette, imo, just a bit less guided or running on automatic. The message just has to go out to everyone, stop DPS at 5%, tell everyone in chat that your boss is ready, when all six are ready, say GO and go. Oh, and starting as a group of 10ish, together, of course.

      There are a few mechanics on some bosses that need to be gotten the hang of, but a few playthroughs will teach and the Dulfy guides will no doubt come in time.

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      1. I still say you’re somewhat lucky. Only once out of the 10 times that I’ve done the blitz was there any sort of effort to get people split into 6 groups… only the once where people actually read chat and were trying. But there weren’t enough people. Honestly, the European pavillion maps seem dead.. not enough people to go around, not even enough commanders.

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        1. That’s tragic then.

          Population troubles do make a game less enjoyable. One of the primary reasons why I could never get out of LOTRO Moria was that my chosen server felt very dead in population, so there seemed even less of a reason to continue.

          EU megaserver does have a language barrier issue with regards to coordination and communication.

          Hope Anet is monitoring activity on various minigames this update and taking that into account for the future anyway.

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