GW2: Battle For Lion’s Arch – First Thoughts (No Spoilers)

ArenaNet has learned a lot over the past year.

It shows.

Much better blend of narrative and gameplay – soloing and grouping and cutscenes used in the right spots to give a cohesive storytelling experience, while still having mechanics that are not too insanely hard for loose collections of people, with harder optional achievements, and rewards that feel about right – not too cheap, not too Monty Haul.

Well worth one’s time.

Minor nitpicks are just that. Minor.

Try it now. We’ll talk spoilers in a few days.