Regret: The Video Game

So am I the only one who has trouble getting through The Walking Dead?

Yes, it’s a nice narrative. Yes, I like the idea of having choices and consequences and branching result on paper.

But then I run into a choice in Episode 2 that sets the tenor and tone of things to come, and I really can’t decide on what kind of person I want Lee to be.

I could take the pragmatic gore-splattered option which I personally feel would be more realistic in a zombie apocalypse survival scenario. But the idea of holding carefully to morals in a world where few hang on to theirs is also attractive in a thematic story sense.

And so I sit, stalemated by not knowing which story I’d prefer to experience first and refuse to let the rest of the scene play out.

Next moment, I’ve quit the game and am scanning through walkthroughs, knowing very well that either choice is a perfectly valid option that actually changes -nothing- in a gameplay sense, and -everything- on a literary level.

At this rate, I’m never going to even make it to 400 days, let alone Season 2.