GW2: Queen’s Gauntlet – Liadri the Concealing Darkness

allthatforapatchofblack

If you ask me, all that shows is not how l33t someone is, but how goddamn pigheadedly stubborn and willing to throw money and time at the problem they are.

I think I wore holes in the floor with all that respawning and running back. Little tip: It's pretty fun to wait for a random person to have their turn, rez them, then have yours. Hopefully they reciprocate and you can avoid the run back.

I think I wore holes in the floor with all that respawning and running back. Little tip: It’s pretty fun to wait for a random person to have their turn, rez them, then talk to the ringmaster. Hopefully they reciprocate and you can avoid the run back. Three people also work and you can queue up beforehand for that.

I basically bought two stacks of watchwork off the TP and dedicated a holiday afternoon to banging my head against the boss until something stuck. I’m a little slow on the uptake and learning, so it took possibly 100+ tries. On the bright side, I now have basic Liadri phase 1 to a science and will be happy to share what I’ve been doing with you.

I’d like to thank my P/D condition thief for being the guinea pig, having 25% speed, swiftness on dodge, extra endurance recovery and stealth to pause the action some aided quite a bit in the learning process, but I kept running into the issue of not doing enough damage on phase 2 before dying. I’m just not as instinctively familiar with the class and skills and I think it shows.

Anyway, you’re not hear to listen to me blather on…

Phase 1 – How to Move On to the Next Phase As Efficiently As Possible

liadri-1

1) Move to the left of the first white patch

Your point of view will look something like this.

Your point of view will look something like this.

If you are lucky, the shadowy orb will spawn near here (it’s random and it pulling is the only thing that can screw up this strat, try again) and you can smash it with a hit. A targeted ranged attack can be obstructed, so use an AoE or a melee weapon. I used dagger 1 for the thief, and staff 1 for the guardian.

The idea is you want to start the Vision of Mortality clone approaching the light patch.

2) Do not get comfortable, Liadri’s AoE is about to fall down on your head. Dodge forwards towards the clone approaching you.

liadri-2

It’ll feel a bit scary but you should still have some distance from the clone. Let the AoE shower down behind you.

3) Then dodge backward into the same place you just left. Because AoE is now about to hit where you were standing.

All this time, the clone should be advancing toward you in a fairly straight line and should be about to run into the light patch.

The idea of the dodging is to evade past all the damage-over-time walking on the light patch does to you (as well as get out of the AoE shower.)

4) Pick up the first crystal. Swing towards the white patch, keeping Liadri on your left. Throw crystal at her.

liadri-4

This gives you a little distance from the clone behind you, enough time to grab the crystal and throw it at her without getting pwned by its touch.

5) You then want to head leftwards of the white patch. Give it a fairly wide berth for now.

Why? Because this is about to fall on your head if you stand too close to it.

liadri-5

6) Now you can move to the edge of the dome, behind the white patch, to lure the clone over. (There will be one on your left and right as well.)

liadri-6

This will be the time that tall characters and charr will rage about the camera angles. It really sucks in this position.

I’ve also encountered a cage or two where the white patch is damn close to the wall and you have to stand in it for a while. (Ouchies.) At least, I think it is the cage. I thought it was being on a charr at first, but I now suspect the cage. I’d switch cages, personally.

Just hold your ground and wait for the first clone to get into the patch, if your health isn’t too horrible.

You could also sorta kinda juke to the left and right of the patch and hope for a clone to get in, but the more deviations, the more chances something is going to go horribly wrong.

7) Grab crystal. Run towards Liadri, aiming to get past her a little. Be prepared to dodge forwards if/when AoE appears under you.

liadri-7

Because stuff will shower down as you are doing this, first here:

liadri-7b

Then here:

liadri-7c

8) Being in the safe spot gives you time to swing your camera back to look at Liadri and fling the second crystal at her.

You also want to look out for the orb at this point because it respawns around this time – when you’re about to throw the crystal and may screw you up with a pull. If you’re lucky, it will appear right with you, and you can throw the crystal, then whack it as you go past.

9) From safe spot, arc and approach the third patch but STOP just before you get there.

Because AoE is just about to cover the white patch area.

liadri-9

(Ignore the player and the position of the clones in this picture, his movement deviated from how I like to do it and they’re all a little out of position as result.)

10) Once the AoE clears, you should have free range to stand in the appropriate place to kite the next clone into the third patch.

liadri-10

(Same issue with the screenshot, the clones can be a lot closer to the patch by this point. The basic idea is the AoE is not falling where you will be messing around with the patch.

11) Grab third crystal. Move/dodge away from clones. Fling at Liadri and begin phase 2.

Ok, so I’m glossing over the tricky bit. The other clones will be very close at this point too and may cause death to the unwary. A thief can shadow refuge (or a shorter stealth if you like living on the edge) and halt all clones long enough to grab safely then be off. Other non-stealthy people may just have to eyeball it and see if you can grab and dodge before a clone gets too close.

If you miss, like I sometimes do, stumbling out of F pickup range, there is NO time to go back and try again. The crystal may also despawn by the time you putz around avoiding clones then re-approaching it. Abandon crystal and move to the next patch and try again. You’re on your own at that point. πŸ™‚

Phase 2 – Where I Can Provide You The Theory But The Actual Doing May Cause Hair Loss from Frustration and Rage

So, yeah, once she eats three crystals, her invulnerable shield falls off, she’ll pause for a slight moment then begin a spin of some kind. After that, she’s after your ass and will be leaping toward you to attack with her whip, she applies cripple and weakness, and all the while the clones will still be after your hiney, and the shadow orbs will also be spawning to pull you and fuck up any nice pattern you try to fall into.

If there’s a pattern of orb spawning, I need to watch a lot more people attempt it to figure it out. So far it’s just been utter chaos for me.

I can, however, show you the pattern of the two AoE showers.

liadri-phase2a

My best suggestion, which isn’t much at this point, is to use the white patch as a cue that it’s probably a safe spot to start with. Probably. I mean, there’s a 50% chance of being right regardless, eh? And dodge if it isn’t. (Have dodge food on.)

liadri-phase2n

They alternate like so. So the THEORY seems to be that you want to move in either an anti-clockwise or clockwise pattern, step by step as the AoE shower alternates too.

Which will generally help you to sorta kinda kite all of them in a circle, but doesn’t really help you on a bad orb pull. Stability only goes so far, y’know. And the clones may/will get in the way of you ranging down Liadri too. And she’s busy getting in your face at the same time. Yeah, good luck.

I can make one further suggestion, which is to try to use the hexagonal grid as a system of landmarking where the heck you’re running. (It just occurred to me watching people and thinking.)

cage-zoning

There’s the center hexagon in red. There’s the inner hexagon ring in blue. The ranger I was watching was doing a fairly good job kiting in the outer hexagon ring in green.

The furthest unmarked ring near the cage edge is probably too far to run around in time, but hey, if you can make it work, by all means.

I personally found it easier in the blue ring, or at the boundary of the blue/green area, because slow guardian is slow. Even with retreat and save yourselves and dodge food. But the caveat is that they all get in your face because they have less distance to run too and it is very scary, very chaotic and very very hard! *rages*

If you’re better at balancing aiming one’s camera at Liadri, and aiming forward in time to get to the next safe spot, you may find phase 2 easier than me. I will cheerfully bow to a better player. (Plz lemme know ur tips for 8 orb Liadri. Thx.)

I honestly still don’t really know how I lucked into a success. Just persistence, really. Set her on fire with F1. Hit her with scepter in berserk gear. Try to immob, which gives vulnerability. Space out shouts for swiftness and condition clear (cripples, youch.) Save smite for the orb if I actually saw it spawn amidst the chaos.

Traits were generally the same as the one I used for the candidate trials, except I moved 10 from Zeal into Honor for Pure of Voice and switched out Powerful Blades since no sword. Staff and scepter/focus. I just popped in Signet Mastery to make Signet of Resolve recharge at 32 seconds, because I like emergency burst heals. Others may find the Shelter block more handy.

Radiance 30: VI – Blind Exposure, II – Signet Mastery, XI – Right Hand Strength

Honor 30: II – Superior Aria, VIII – Empowering Might, XI – Pure of Voice

Virtues 10: I – Unscathed Contender

All shouts – Retreat, Stand Your Ground, Save Yourselves.

Renewed focus is a good emergency invulnerable panic button if you’re caught in an AoE shower, but frankly, I can never get to it in time because I was too busy and confused trying to dodge already. Working on getting better.

Apologies for no first-person perspective screenshots, but I realized it was screwing up my rhythm and my toaster (and me) would probably die if I tried to FRAPS it.

Credit goes to Myrkridian, whose thief video of handling Liadri gave me the initial inspiration for continuing to plod away at her for umpteen times and eventually develop a method for handling phase 1 without needing to time dodges with pinpoint precision.

Of course, this is not the only way to attempt Liadri, but just sharing the results of literally nigh unto 100 tickets spent in repeated attempts. Because I am a slow kitten and too n00b to do it in like the first try or even a mere seventeen attempts. But hey, if I can do it with lots of persistence, you can too!

Best of luck to everyone attempting her!

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9 thoughts on “GW2: Queen’s Gauntlet – Liadri the Concealing Darkness

  1. BobTurkey says:

    Wow! This post alone has me planning on avoiding the gauntlet unless they nerf it hard. I just don’t have the time to do what you did above.

    Gobble gobble.

    PS Nice documentation btw,

    • Jeromai says:

      Thanks. I would give the other tiers a shot, actually. The first tier is relatively “easy.” The second tier not too bad either.

      The penultimate of Norn (I never remember his name) and Chomper is where some might bog down, and Liadri is really the most complex in terms of mechanics of the lot. BY FAR.

      I might cover their gimmicks in time. Just not today. Basking in the happiness of getting past Liadri.

  2. Jeromai says:

    Just an addendum that it is also possible at step 7 to move left towards the white patch – which kites the clones towards the third patch as well. But you have to be on the alert for the AoE that will be falling at around the same time. If you do pull it off, it shaves more time off as well.

  3. This is a pretty good guide Jeromai! I’ll give it a try on my thief later. Haven’t gotten past 1 crystal throw as of this post. πŸ˜›

    • Update: Your strategy works brilliantly. I prefer moving left for step 7 though. πŸ™‚ Now I reach phase 2 (sometimes, if the orbs are kind) – just need to work out how best to kill her.

      Been practicing my AoE dodge too… “one – two – DODGE”. ^_^

      • Jeromai says:

        Best of luck on her!

        I’ve been considering the 8 orb achievement but am sincerely torn by the punishing aspects.

        The weekend was hell, at no time did my FPS go above 12, which made Liadri fairly impossible to consider then.

        I snuck in during weekday offpeak to test out my tanky asura guardian in all cleric / boon duration, built for retaliation and using blind on greatsword liberally, and it felt -almost- doable…

        Most side damage could be ignored, but I was getting smashed up by finding it difficult to keep track of shadowfall and clones while picking stuff up.

        I would swear I’m delayed too long with the pickup.I simply can’t move left on step 7 when not stealthed, my pickup tends to take too long and the clones run right into me.

        I suppose I could try sword/focus or sword/shield as well as practice timing my dodge better, but the wait times and watching people farm Deadeye are getting to me. I keep thinking, I could be making 10 silver a ticket which I am squandering in a few seconds per 8 orb Liadri try.

        I might just wait until its eventual return. Perhaps it will give me a long term goal and reason to go back when it comes back.

  4. That’s weird, I am now even opting to throw the first crystal as soon as I pick it up before moving left at your step 7. Maybe I’m just getting away because of my speed signet (+25% run)?

    It’s funny how it’s really a case of this for me (haven’t reached the “win” yet though):

    1st Day – Couldn’t get past 1 crystal throw
    2nd Day – Couldn’t get past 3rd crystal throw
    3rd Day – Damaging Liadri for around 1/16ths of her hp bar.
    4th Day – Got her down to 50% (last night). Luck still involved though!

    Also, I stick with the same arena each time (for me NW corner) since the light thingies don’t spawn in quite the same places for the other ones.

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