GW2: Last Thoughts on the Molten Facility

Six days.

That’s apparently the period of time it takes to progress from fun discovery and exploration to a grim and bitter execution of efficiency.

Maybe I’ve had a run of bad groups, but everyone still running the facility seems mostly tired, lazy or focused on getting as speedily to the end as possible now. In the wake of this kind of pressure, I’ve also lost the drive to say anything and just wordlessly run along with everyone else.

Most alarmingly, it’s taken a while for someone to even respond to the question “which boss first?” – which always bodes well when the group can’t settle on a target.

And more and more, everyone’s running into the corner at the first weapons test, and stacking inside berserker for the last bit.

(Even more telling is when half the people cowering in the corner fail to even attack the core at the last phase – suggesting that they either don’t understand the point is to destroy the core or are too lazy to move and letting someone else do the work, and no one bothers to arrange stripping stacks off the other boss because it’s faster to just burn one down and screw the ‘fail’ party members who get pwned by the empowered boss, they were just useful as additional distraction targets.)

That -really- leaves me feeling drained.

Fortunately, no one minds if I stay out for the first section – it’s my business if I die (and guardians are hard to burn up or knock about) but I feel obliged to go with the group if the majority is going to stack, as not doing so delays them and you know how speedrunners are about that tiny minute wasted.

More and more, now that I know it’s actually possible to attempt the facility by myself, that option sticks in the back of my mind telling me that it’ll be more peaceful and more challenging and more fun. Just longer.

In fact, I gave it a go again last night and got up to the supercooled rooms with zero deaths and 40 minutes on the clock. (Then the gunner/brawler got me for my first death, and I decided that continuing on at 2am was probably not going to be wise.)

It was Champion Trolls this time around, by the way, and keeping two stun breaks on the bar as one kites them around is my suggestion for if they catch you or you accidentally stumble into one of their falling rocks.

I have a feeling I’m going to drastically cut down the number of facility groups I join to about 1-3 a day, and just silently crank it out with the rest for the last few lottery ticket chances, and either venture in myself or go wandering around the PvE world farming stuff or peek in on WvW to see how Arrow Cart Wars are getting on. (The constant disconnections on the red map are just making it plain unfun at the moment though.)

As usual, RNG has not been kind, and I will probably never own a miniature firestorm unless I buy one from the TP at an exorbitant price. (That seems to defeat much of the point of running around with one though, so I may not bother after all.)

I did however pick up the berserker tonic recipe as it’s dropped to an affordable 1g 70 silver or thereabouts, so I’ll be able to work towards having a souvenir of the event some day, regardless of RNG cruelty.

The biggest reward for me seems to be the satisfaction of improving enough to solo it at least once, having gotten much better at the concept of circle strafing and moving while meleeing, and the optimum range to kite and dps with the scepter.

Back to being mostly a lone wolf again for a while, I think. People overload. Do some quiet materials farming, then move back to the other aspects of the game that I enjoy more.

Speedrunning dungeons with every last glitch and exploit to get to the end ASAP is just not my cup of tea.

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One thought on “GW2: Last Thoughts on the Molten Facility

  1. João Carlos says:

    So, a lot of people claimed that 2 weeks was little time for this dungeon. Well, before 2 weeks end IMHO a lot of people just started to get bored from that dungeon….

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