Disclaimer: I do not claim to be fast at leveling. Pros probably do it faster. And if you haven’t seen all the other zones, it is a shame to skip them until you’ve explored them.
But when you just want to get back to lvl 20 after a sudden death without a convenient train chugging along kiling everything in sight, this is how I do it.
1) Quick vault stop with new character. Pick up weapon, armor and ring to twink it out.
(This only works well after you’ve gotten a character to 20 long enough to kill enough mobs for good drops. But keep saving. I have a bunch of Staffs of Destruction and Robes of the Invoker that I keep on hand for the next wizard to be born. More advanced players likely have better stuff to twink their characters with. This is what I have at my present stage. *shrugs* I didn’t have many rings, but I found a ring of Defence which couldn’t hurt in keeping me alive.)
2) Head into a server. Make a beeline for the first quest mob that pops up in your radar. Shoot ‘em.
(Quest mobs give higher xp than ordinary mobs. Something we will make use of in leveling. Recognize the quest mobs and always mow them down, chasing down the last 1-2 of their satellite mobs is less important if they’re being dodgy.)
Confirm that all your keys are working, and you can kill stuff and are fairly survivable, and probably hit level 2 while doing that.
3) Turn and head towards sand and the desert. Shoot anything in your way.
(Like these bandits. The big one is the quest mob.)
4) Go nuts shooting things.
Try to find these guys. The giant crabs and the sandsman kings. They always like to clump up in big groups in the desert. Each crab and king is a quest mob that gives 44-50 xp or so, they don’t hurt a lot, and tend to rush into you and your bullets.
Keep along the road to maintain the level of the mobs, and wander off to the sides into desert sand when you think there’s a big clump lurking just beyond your radar.
5) Profit. Level.
It’s fine to shoot anything else that is moving when you run out of crabs and kings. Be an equal-opportunity death dealer.
6) Keep shooting. Keep profiting.
I still like them kings and crabs, even at lvl 9 and higher. The cylones are a bit annoying with their confuses, but heck, you don’t need to move to shoot them dead.
7a) Now you can continue along in this vein, and/or start wandering into higher tier territory looking for quest mobs if you’re playing it safe.
7b) Or you can get bored like me at lvl 11 and decide to risk it where it’s really interesting risk-reward. The Godlands.
Now since I am out to go leech xp, I don’t want to find a quiet server where I can solo the Gods as I would when farming. I go find the most crowded server and check for a big yellow pack of lvl 20 players in the approximate centre of the map, where the Godlands should be.
Hang around the pack, try not to die, watch the 100-200xp numbers roll in. Don’t die.
Hell, don’t shoot if you think you’ll die. Plenty of time to farm and dodge after you’re nearer to lvl 20 and have higher stats.
I wouldn’t do this at lvl 1 though. Some people do. Some people make it, but some people also die. Like that guy in the last screenshot. You just don’t have high enough speed to dodge well, and too low hp to eat too many bullets. And there’s some kind of xp cap that makes it so you’ll only get a fraction of the xp. Not worth it, imo, unless you just want the adrenaline challenge.
8) Continue to not die. Profit. Max level.
Ok, that’s only lvl 18 in the screenshot, but shortly after that, lvl 20 was hit.
Nexus’ed out to take a break. Back to farming potions in the next RotMG spurt I play. And I will give all the dang stat potions to the archer this time. Sheesh.
Commentary: This is how to do permadeath properly, in my opinion. Or at least the only kind I am liable to play. Make it quick enough to recover from, rather than serve as something that will disrupt a player’s MMO experience and encourage quitting. And put the locus of control back onto the player. It wasn’t some other guy’s fault that killed me. It was mine. I’ll take my lumps cos it was my own bad play, my mistake, that caused the death.